Nintendo just announced it will soon start charging different prices for first-party Switch 2 games based on . This could actually be a good thing for those who like to download their games instead of heading to a brick-and-mortar store to pick up a copy, as digital titles are getting a nice discount.

It starts with the release of , which will be $60 on the eShop but $70 at retail locations. Prior to this, most first-party games were $70 no matter how you bought them. I prefer downloading games, for convenience, and paid that much for both and .

Nintendo

It’s yet another blow, however, for consumers who prefer physical media. They aren’t getting any kind of a discount, and many Switch 2 cartridges don’t even contain the game nowadays. The boxes , which allow the user to download the title to the console but are basically paperweights after that.

This isn’t the first time Nintendo has participated in this kind of dual pricing structure. The digital version of Donkey Kong Bananza in some parts of the world, including the UK.

Is this another sign that making and shipping actual things is getting to be prohibitively expensive? There are due to AI and , not to mention an here in the US. It’s tough out there.

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